CIDAT Pedagogical Resources
As communities and technologies constantly evolve, so must teaching practices. Below is an extensive list of popular teaching strategies that have been incorporated into courses nationwide. These methods break tradition and challenge students to think critically, collaboratively, and creatively. Please consider adopting one or more of these pedagogical practices into your courses. For more assistance please contact cidatFREESXU.
Resources
As a Saint Xavier University core value, integrity shapes a strong foundation in our learning community. Therefore, all university leaders are expected to exercise and demonstrate academic integrity, both as a means to initiating a strong learning environment and educating the student body. Below are several resources available to assist you in promoting academic integrity into your curriculum. Together, we can make Saint Xavier University an institution that maintains the highest learning standards.
Video Resources
- Academic Integrity Scene 01 - with Pause
- This is an introduction video on academic integrity that presents a scenario where a student must choose between practicing or not practicing academic integrity. It is an excellent video resource that you may share with your class because there is a pause meant for in-class discussion.
- Academic Integrity Scene 02 - with Pause
- This is an introduction video discuss plagiarism issues. Presented is a scenario where students share opposing views on sources they would like to use for a group project. Several of the sources fall under plagiarism violations. It is an excellent video resource that you may share with your class because there is a pause meant for in-class discussion.
- Academic Integrity Scene 03 - with Pause
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The video above presents two methods of completing a research paper: one student does so with academic integrity while the other does not. The later student is seen plagiarizing and later faces the consequences. It is an excellent video resource that you may share with your class because there is a pause meant for in-class discussion.
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Active Learning is the process by which students actively participate in class activities to enhance higher-order thinking skills by analyzing, synthesizing and evaluating course materials.
Article Resources
- Active Learning - University of Minnesota
- Incorporate Active Learning into the classroom - Center for Research on Learning and Teaching, University of Michigan
Video Resource
- Examples of Active Learning (5:20)
Technology Resources Provided by SXU
- Canvas
- Quizzes
- Discussion
- Clickers
- Google Apps
- Docs - collaborative platform allowing students to work on documents simultaneously
- Forms - collaborative platform allowing students to create surveys
- Sheets - collaborative platform allowing students to create spreadsheets simultaneously
- Slides - collaborative platform allowing students to make slide presentations simultaneously
- iPad Apps
- SXU Learning Studio
Authentic Assessment provides students with the opportunity to demonstrate their understanding of real-world scenarios. Here are the differences between authentic assessment and traditional Assessment:
Traditional Assessment | Authentic Assessment |
---|---|
Selecting a Response | Performing a Task |
Contrived | Real-Life |
Recall/Recognition | Construction/Application |
Teacher-Structured | Student-Structured |
Indirect Evidence | Direct Evidence |
Well-Defined | Ill-Defined |
Article Resource
- Design Different Types of Authentic Tasks - Authentic Assessment Toolbox created by Jon Mueller
Technology Resources Provided by SXU
- Audio production -- Adobe Audition, Audacity, Garage Band
- Canvas
- Collaborations
- Collaborative Tools
- iPad Apps
- Glogster - Create visually pleasing multimedia posters accessible on all devices
- iBooks Author - create e-books using the many templates provided
- Podcast
- Video production -- Adobe Premiere Pro, iMovie, Windows Movie Maker
- Website Creation
Collaborative Learning is when groups of students work together to search for understanding, meaning, or solutions to create an artifact or product of their learning. Collaborative Learning activities can include collaborative writing, group projects, joint problem solving, and debates. Collaborative Learning is very similar to Cooperative Learning, but Cooperative Learning stresses more on individual accountability.
Article Resources
- Group Work: Using Cooperative Learning Groups Effectively - Center for Teaching at Vanderbilt University
Video Resources
- Face-to-Face Collaboration: Collaborative Learning Builds Deeper Understanding (8:45)
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Collaborative Learning can occur in various formats. Instructors can design in-class collaborative learning such as role-play, debates, etc. Instructors can also design group projects that may take longer period of time. For group projects, communication is very important among group members. In face-to-face classes, students can meet after class and they can work on the project on the same computer at the same time. In online classes, there are two types of communication that would enhance group awareness of their project: online discussion or email (asynchronous tools).
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- Online Collaboration: Character Formation in Online Education - Collaborative Learning
Tools (4:01)
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This video discusses various tools that will aid in Collaborative Learning. Joanne Jung elaborates on chapter five of her Character Formation in Online Education. Her goal is to replicate and incorporate several practices from on-campus courses into online learning.
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Technology Resources Provided by SXU
- Audio production -- Adobe Audition, Audacity, Garage Band
- Canvas
- Collaborations
- Discussion Board
- Groups
- Cloud Storage
- Dropbox
- Google Docs
- Google Apps
- Podcast
- Trello - collaborate with group members with boards to keep track of each member's progress
- Video production -- Adobe Premiere Pro, iMovie, Windows Movie Maker
- Web-based Video Conferencing
- Canvas - Big Blue Button
- Zoom
- Website Creation
Community-Based Learning (CBL) refers to a wide variety of instructional methods and programs that educators use to connect what is being taught in schools to their surrounding communities, including local institutions, history, literature, cultural heritage, and natural environments.
Article Resources
- Community-Based Learning - Centre for Teaching Excellence, University of Waterloo
- What is Service Learning or Community Engagement - Center for Teaching at Vanderbilt University
Video Resources
- Community-Based Learning: Connecting Students with their World (5:30)
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The video showcases Montpelier High School students who took Community-Based Learning courses. Several students provide feedback on the course and how they have benefited from it.
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- Faculty Focus 2015: Community-Based Learning (2:41)
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This video provides a short discussion of Community-Based Learning that has been implemented at Stonehill College. Hear from professors, people directly from the within the community, as well as several students who are learning through Community-Based Learning. Each perspective serves as insight to show how this tool can benefit students, instructors, and communities.
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Technology Resources Provided by SXU
- Audio production -- Adobe Audition, Audacity, Garage Band
- Canvas
- Collaborations
- Conferences
- Discussion Board
- Google Apps
- iPad Apps
- Nearpod - create interactive presentations and assess student performance through mobile devices
- Notability - creative note-taking app that allows the user to annotate documents, record lectures, and sketch illustrations
- Evernote - encourage students to use this advanced note-taking app which allows users to create, update, and sync notes onto any device
- iBooks Author - create e-books using the many templates provided
- Panopto Lecture Capture - Capture live audio and screen activity in class
- SXU Learning Studio
- Trello - collaborate with group members with boards to keep track of each
- Video production -- Adobe Premiere Pro, iMovie, Windows Movie Maker
- Zotero - a powerful knowledge management tool that allows you to collect, organize, cite, and share your research material
Digital Storytelling explores multimedia as a tool to enhance traditional classroom practices. This method is easy to integrate into the teaching and learning processes.
Article Resources
Video Resource
- 7 Elements in 4 Minutes (4:00)
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The video above elaborates on the seven essential parts of digital storytelling, as designed by Joe Lambert from the Center for Digital Storytelling. Video producer Paul Iwancio defines the elements and provides examples.
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Technology Resources Provided by SXU
- Audio production -- Adobe Audition, Audacity, Garage Band
- Cloud Storage
- Google Slides with Snagit Narration
- iPad Apps
- Animoto - use this online video presentation creator
- Explain Everything - whiteboard tool that allows you to annotate, narrate, and animate your imported files
- iMovie - easily record and share videos using this application
- VCASMO - upload a video or audio file and add slides or subtitles to the presentation
- Screencast
Effective Syllabus Construction is recommended for those seeking to improve their course syllabus. It is important to establish an early point of contact with students through a syllabus that can provide elements such as conceptual framework, a description of available learning resources associated with the course, and knowledge on the course logistics.
Article Resources
- Creating an Effective Syllabus - Indiana University Bloomington
- Course and Syllabus Design - The University of Washington
Technology Resources Provided by SXU
- Canvas
- Syllabus Module
- Google Docs
- Microsoft Office Word
Providing instruction to all members of a classroom, particularly when large, is at times extremely challenging. Explore several strategies below to improve your interaction with students.
Article Resources
- Adding Some TEC-VARIETY - Chapter 11, Principle #8 Engagement (PDF) - Curtis J. Bonk & Elaine Khoo
Technology Resources Provided by SXU
- iPad Apps
- Nearpod - create interactive presentations and assess student performance through mobile devices
- Presentation Tools
- Polls Everywhere - Take live in-class polls
- Website Creation
Flipped Classroom is a very popular teaching strategy nowadays. Teachers usually deliver their teaching content (such as short lectures, Q & A discussion) online and engage students in class with more in-depth discussions, projects, assignments, etc.
Article Resource
- Flipping the Classroom - Center for Teaching and Learning at The University of Washington
Video Resource
- Teaching for Tomorrow: Flipped Learning (2:52)
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To flip your classroom, you can start small, just like the video describes; you can start to flip your class once per week, start to flip the topics that students struggle to understand. You can build your own content by creating videos (you can contact CIDAT if you do not know where to start), you can also borrow some existing video content from YouTube or Khan Academy.
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Technology Resources Provided by SXU
- Audio production -- Adobe Audition, Audacity, Garage Band
- Canvas
- Collaborations
- Discussion Board
- Modules (organize your content)
- Cloud Storage
- Google Apps
- Docs - collaborative platform allowing students to work on documents simultaneously
- Sheets - collaborative platform allowing students to create spreadsheets simultaneously
- Slides - collaborative platform allowing students to make slide presentations simultaneously
- iPad Apps
- Nearpod - create interactive presentations and assess student performance through mobile devices
- Notability - creative note-taking app that allows the user to annotate documents, record lectures, and sketch illustrations
- Socrative - launch quizzes using this creative app
- Podcast
- Screencast
- Video production -- Adobe Premiere Pro, iMovie, Windows Movie Maker
- Web-based Multimedia Resources
- Web-based Video Conferencing
- Canvas - Big Blue Button
- Zoom
- Website Creation
Game-Based learning describes an approach to teaching where students explore relevant aspects of games in a learning context designed by teachers. Teachers and students collaborate in order to add depth and perspective to the experience of playing the game (Definition is adopted by EdTechReview).
Article Resource
- Advice and Steps for Making Games - The University of Iowa
Video Resource
- Game-Based Learning in Higher Education (2:24)
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Associate Teaching Professor Geoffrey Middlebrook from Dornsife College summarizes highlights from a faculty forum titled Game-Based Learning in Higher-Education. Remarks are heard from Professor Henry Jenkins and his experience with Game-Based learning. Middlebrook also briefly states several departments that incorporate Game-Based Learning into their teaching.
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Technology Resources Provided by SXU
- iBooks Author - create e-books using the many templates provided
- QuickTime Player - QuickTime is an advanced media player with tools to edit your videos
- Screencast
Hybrid or Blended Courses take traditional face-to-face class time and replace it with online learning activities. A Hybrid Course is designed to integrate face-to-face and online activities so that they reinforce, complement, and elaborate one another instead of treating the online components as an add-on or duplicate of what is taught in the classroom.
Article Resources
- Hybrid Course Design - University of Utah
Video Resource
- Hybrid Course - Accounting 2013 (5:04)
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Linda Vaello expresses several adjustments she made while transitioning to teaching Hybrid courses. Michael Anderson also elaborates on the structure of a Hybrid course and how one should approach designing the course. James Groff adopts the Hybrid course template for all professors because of its strong structure. Several other professors comment on their experience with Hybrid courses, noting that they save time and prefer the structure.
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Technology Resources Provided by SXU
- Audio production -- Adobe Audition, Audacity, Garage Band
- Canvas
- Collaborations
- Discussion Board
- Gradebook
- Module (organize your course)
- Cloud Storage
- Google Apps
- Ink2Go - write on any open application and save your new annotation
- iPad Apps
- Evernote - encourage students to use this advanced note-taking app which allows users to create, update, and sync notes onto any device
- Explain Everything - whiteboard tool that allows you to annotate, narrate, and animate your imported files
- iAnnotate - you can read, annotate, and share your documents
- Nearpod - create interactive presentations and assess student performance through mobile devices
- Notability - creative note-taking app that allows the user to annotate documents, record lectures, and sketch illustrations
- Socrative - launch quizzes using this creative app
- Pearltrees - collect resources found on the web that can also be shared
- Podcast
- Respondus Lockdown Browser - disable students from opening any browsers or pages while taking an online quiz or test
- Screencast
- SXU Library Resources Video production -- Adobe Premiere Pro, iMovie, Windows Movie Maker
- Web-based Video Conferencing
- Canvas - Big Blue Button
- Zoom
- Website Creation
An online course creates an entirely different learning environment that requires the instructor to rethink the pedagogy and learning strategies. The Center for Instructional Design and Academic Technology (CIDAT) has been working with seven faculty members from colleges to explore existing online teaching programs/certificates from other institutions and we have successfully designed SXU's own teaching certificate course, Certificate of Preparedness for Online Teaching (CPOT), which is designed for SXU faculty members who are interested in making online teaching an important part of their academic careers. Please contact CIDAT at cidatFREESXU for more information about this course.
Article Resources
Online Instructor Toolkit - The University of Tennessee
Technology Resources Provided by SXU
- Audio production -- Adobe Audition, Audacity, Garage Band
- Canvas
- Collaborations
- Discussion Board
- Modules (organize your course)
- Cloud Storage
- Google Apps
- iPad Apps
- Evernote - encourage students to use this advanced note-taking app which allows users to create, update, and sync notes onto any device
- Explain Everything - whiteboard tool that allows you to annotate, narrate, and animate your imported files
- iAnnotate - you can read, annotate, and share your documents
- Nearpod - create interactive presentations and assess student performance through mobile devices
- Notability - creative note-taking app that allows the user to annotate documents, record lectures, and sketch illustrations
- Socrative - launch quizzes using this creative app
- Podcast
- Respondus Lockdown Browser - disable students from opening any browsers or pages while taking an online quiz or test
- Screencast
- SXU Library Resources Video production -- Adobe Premiere Pro, iMovie, Windows Movie Maker
- Web-based Video Conferencing
- Canvas - Big Blue Button
- Zoom
- Website Creation
Become familiar with Open Education Resources (OER), openly licensed teaching and learning materials available at available at no cost. Incorporate OERs into your teaching, assessment, and research.
Article Resources
- OER Tech Tools - Saint Xavier University
- OER by Disciplines - Saint Xavier University
Incorporate Peer Review Assignments into your courses for a new level of student interaction, engagement, as well as feedback. Students exposed to Peer Review Assignments learn to communicate professionally with one another while mastering the course concepts.
Article Resources
- Planning and Guiding In-Class Peer Review - Washington University in St. Louis
- Sample Peer Review Sheets - University Writing Program
Video Resource
- Otis College: Peer Writing Review Process (4:35)
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English faculty Maggie Light from the Otis College of Art and Design explains the Peer Review process. She provides several reasons one should adopt this method. Students also provide feedback from having peer reviewed with one another. They express how their writing has benefited from peer reviewing.
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Technology Resources Provided by SXU
- Canvas
- Collaborations
- Peer Review Feature
- Cloud Storage
Often students struggle understanding plagiarism and copyright infringements, an issue that must be tackled through proper instruction. Provide students with quality information on plagiarism and copyrighting so violations may be prevented in the future.
Article Resources
- Copyright for SXU faculty and students - Saint Xavier University
- Plagiarism Resources: Plagiarism or Should I site it? - Saint Xavier University
- Plagiarism Prevention and Awareness Guide - Affordable Colleges Online
- Understanding and Preventing Plagiarism - Strategies and Resources for Students and Teachers
Video Resource
- Academic Integrity Scene 02 - with Pause (4:58) Saint Xavier University
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The video
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- Academic Integrity Scene 03 - with Pause (4:05) Saint Xavier University
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The video
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Technology Resources Provided by SXU
- Canvas
- Modules (provide links to the resources above)
- Respondus Lockdown Browser
- Turnitin
Many students struggle with becoming accustomed to the fast-paced college environment due to procrastination issues. As habits are difficult to break, instructors can provide helpful tips and resources to prevent procrastination among students.
Article Resource
- Understanding and Overcoming Procrastination - The McGraw Center for Teaching and Learning
Video Resource
- Teaching Talk: Help Students Who Procrastinate (Tim Pychyl) (58:53)
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The video is a discussion by Dr. Tim Pychyl on several methods that an instructor should adopt in order to help students fight procrastination. Pychyl defines procrastination, explain that it is not about time, but a far deeper issue. He discusses ways in which the instructor can help prevent student procrastination such as aiding in structuring student projects.
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Technology Resources Provided by SXU
- Brainstorming Tools
- iPad/Android Apps
- myHomework - Create a virtual student planner where you can input your courses and keep track of assignments (iOS and Android)
- Class Timetable - Use this virtual student planner to be reminded when assignments or exams are coming up (iOS and Android)
- Trello - collaborate with group members with boards to keep track of each
Problem-Based Learning (PBL) is a pedagogy that uses open-ended problems that must be solved through obtaining knowledge. This method motivates students to locate knowledge on a subject.
Article Resources
- Instructional Design/General PBL Problems
- Problem-Based Learning (PBL) - The University of Illinois
- Problem-Based Learning - Study Guides and Strategies
Video Resource
- Problem-Based Learning - An Overview (10:51)
- Watch the video above for an overview of Problem-Based Learning. Geoff Krall discusses how the method works, describes several approaches, and provides examples of Problem-Based Learning within the classroom. Problem-Based Learning (PBL) is a pedagogy that uses open-ended problems that must be solved through obtaining knowledge. This method motivates students to locate knowledge on a subject.
Technology Resources Provided by SXU
- Canvas
- Collaborations
- Discussions
- Groups
- Quizzes
- iPad Apps
- Nearpod - create interactive presentations and assess student performance through mobile devices
- Explain Everything - whiteboard tool that allows you to annotate, narrate, and animate your imported files
- SXU Learning Studio
Project-Based Learning is a dynamic approach that encourages students to engage the complex problems or challenges of a subject through an exploration of real-world challenges. This method is extremely effective as it applies theories from the course into real-life occurrences.
Article and Video Resources
- Project-Based Learning in Higher Education - Sam Houston State University
Technology Resources Provided by SXU
- Canvas
- Collaborations
- Conferences
- Discussions
- iPad App
- Explain Everything - whiteboard tool that allows you to annotate, narrate, and animate your imported files
- SXU Learning Studio
Brush up on your Rubric Building skills to improve student coursework. Students often struggle with understanding assignment requirements. A comprehendible rubric is all that is necessary to improve their work.
Article Resources
- Examples of Rubrics - University of West Florida
Technology Resources Provided by SXU
- Canvas
- Rubric Building Option
- Microsoft Office Word
Social Media has become a large part of student life and if used in the classroom can be a powerful learning tool. Enhance your connection to students by incorporating Social Media as a learning method.
Article Resources
- Best Practices and Tips for Twitter in the Higher-ed Classroom
- 100 Ways You Should be Using Facebook in Your Classroom
Technology Resources Provided by SXU
- Diigo, a social bookmarking website that allows users to save and annotate URLs, share with pre-created communities, or with the world