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Faculty Toolkit

Pedagogical Resources

As communities and technologies constantly evolve, so must teaching practices. Below is an extensive list of popular teaching strategies that have been incorporated into courses nationwide. These methods break tradition and challenge students to think critically, collaboratively, and creatively. Please consider adopting one or more of these pedagogical practices into your courses. For more assistance please contact cidat@sxu.edu.

Academic Integrity

As a Saint Xavier University core value, integrity shapes a strong foundation in our learning community. Therefore, all university leaders are expected to exercise and demonstrate academic integrity, both as a means to initiating a strong learning environment and educating the student body. Below are several resources available to assist you in promoting academic integrity into your curriculum. Together, we can make Saint Xavier University an institution that maintains the highest learning standards.

Article Resources

Video Resources

  • Academic Integrity Scene 01 - with Pause
    • This is an introduction video on academic integrity that presents a scenario where a student must choose between practicing or not practicing academic integrity. It is an excellent video resource that you may share with your class because there is a pause meant for in-class discussion.
  • Academic Integrity Scene 02 - with Pause
    • This is an introduction video discuss plagiarism issues. Presented is a scenario where students share opposing views on sources they would like to use for a group project. Several of the sources fall under plagiarism violations. It is an excellent video resource that you may share with your class because there is a pause meant for in-class discussion.
  • Academic Integrity Scene 03 - with Pause
    • The video above presents two methods of completing a research paper: one student does so with academic integrity while the other does not. The later student is seen plagiarizing and later faces the consequences. It is an excellent video resource that you may share with your class because there is a pause meant for in-class discussion.

Active Learning

Active Learning is the process by which students actively participate in class activities to enhance higher-order thinking skills by analyzing, synthesizing and evaluating course materials.

Article Resources

Video Resource

  • Examples of Active Learning (5:20)
    • In this video, teachers adopted just-in-time teaching strategies; they collected students' response and provide prompt feedback. Teachers might use different methods to collect students' response, such as school Learning Management system, Clickers, or iPad Apps such as Nearpod. Once the responses are collected, different approaches can also been utilized to provide feedback, such as pause for reflection, self-assessment, group discussion.

Technology Resources Provided by SXU

  • Canvas
    • Quizzes
    • Discussion
  • Clickers
  • Google Apps
    • Docs - collaborative platform allowing students to work on documents simultaneously
    • Forms - collaborative platform allowing students to create surveys
    • Sheets - collaborative platform allowing students to create spreadsheets simultaneously
    • Slides - collaborative platform allowing students to make slide presentations simultaneously
  • iPad Apps
    • Evernote - encourage students to use this advanced note-taking app which allows users to create, update, and sync notes onto any device
    • Nearpod - create interactive presentations and assess student performance through mobile devices
    • Notability - creative note-taking app that allows the user to annotate documents, record lectures, and sketch illustrations
  • SXU Learning Studio

Authentic Assessment

Authentic Assessment provides students with the opportunity to demonstrate their understanding of real-world scenarios. Here are the differences between authentic assessment and traditional Assessment:

Traditional Assessment Authentic Assessment
Selecting a Response Performing a Task
Contrived Real-Life
Recall/Recognition Construction/Application
Teacher-Structured Student-Structured
Indirect Evidence Direct Evidence
Well-Defined Ill-Defined

 

Article Resource

Video Resource

  • Authentic Assessment, Framework and Examples (15:43)

    • The CRCD (Collect, Relate, Create and Donate) framework encourages instructors to develop Authentic Assessment. For example, in the history class, the teacher asked the students to study the French Revolution and Egypt Revolution. It is a good project for the students to connect their knowledge (French Revolution) with a current event (Egypt Revolution). Students were asked to write news scripts about the Egypt Revolutions; they later published their project and have drawn attention from the National Public Radio.

Technology Resources Provided by SXU

Collaborative Learning

Collaborative Learning is when groups of students work together to search for understanding, meaning, or solutions to create an artifact or product of their learning. Collaborative Learning activities can include collaborative writing, group projects, joint problem solving, and debates. Collaborative Learning is very similar to Cooperative Learning, but Cooperative Learning stresses more on individual accountability.

Article Resources

Video Resources

  • Face-to-Face Collaboration: Collaborative Learning Builds Deeper Understanding (8:45)
    • Collaborative Learning can occur in various formats. Instructors can design in-class collaborative learning such as role-play, debates, etc. Instructors can also design group projects that may take longer period of time. For group projects, communication is very important among group members. In face-to-face classes, students can meet after class and they can work on the project on the same computer at the same time. In online classes, there are two types of communication that would enhance group awareness of their project: online discussion or email (asynchronous tools).

  • Online Collaboration: Character Formation in Online Education - Collaborative Learning Tools (4:01)
    • This video discusses various tools that will aid in Collaborative Learning. Joanne Jung elaborates on chapter five of her Character Formation in Online Education. Her goal is to replicate and incorporate several practices from on-campus courses into online learning.

Technology Resources Provided by SXU

  • Audio production -- Adobe Audition, Audacity, Garage Band
  • Baiboard - use this online whiteboard that features built-in videoconferencing (Mac and iPad only)
  • Canvas
    • Collaborations
    • Discussion Board
    • Groups
  • Cloud Storage
  • Google Apps
    • Docs - collaborative platform allowing students to work on documents simultaneously
    • Slides - collaborative platform allowing students to make slide presentations simultaneously
    • Sheets - collaborative platform allowing students to create spreadsheets simultaneously
  • Podcast
  • Trello - collaborate with group members with boards to keep track of each member's progress
  • Video production -- Adobe Premiere Pro, iMovie, Windows Movie Maker
  • Web-based Video Conferencing
  • Website Creation

Community-Based Learning

Community-Based Learning (CBL) refers to a wide variety of instructional methods and programs that educators use to connect what is being taught in schools to their surrounding communities, including local institutions, history, literature, cultural heritage, and natural environments.

Article Resources

Video Resources

  • Community-Based Learning: Connecting Students with their World (5:30)
    • The video showcases Montpelier High School students who took Community-Based Learning courses. Several students provide feedback on the course and how they have benefited from it.

  • Faculty Focus 2015: Community-Based Learning (2:41)
    • This video provides a short discussion of Community-Based Learning that has been implemented at Stonehill College. Hear from professors, people directly from the within the community, as well as several students who are learning through Community-Based Learning. Each perspective serves as insight to show how this tool can benefit students, instructors, and communities.

Technology Resources Provided by SXU

  • Audio production -- Adobe Audition, Audacity, Garage Band
  • Canvas
    • Collaborations
    • Conferences
    • Discussion Board
  • Google Apps
    • Docs - collaborative platform allowing students to work on documents simultaneously
    • Sheets - collaborative platform allowing students to create spreadsheets simultaneously
    • Slides - collaborative platform allowing students to make slide presentations simultaneously
  • iPad Apps
    • Nearpod - create interactive presentations and assess student performance through mobile devices
    • Notability - creative note-taking app that allows the user to annotate documents, record lectures, and sketch illustrations
    • Evernote - encourage students to use this advanced note-taking app which allows users to create, update, and sync notes onto any device
  • iBooks Author - create ebooks using the many templates provided
  • Panopto Lecture Caputre - Capture live audio and screen activity in class
  • SXU Learning Studio
  • Trello - collaborate with group members with boards to keep track of each
  • Video production -- Adobe Premiere Pro, iMovie, Windows Movie Maker
  • Zotero - a powerful knowledge management tool that allows you to collect, organize, cite, and share your research material

Digital Storytelling

Digital Storytelling explores multimedia as a tool to enhance traditional classroom practices. This method is easy to integrate into the teaching and learning processes.

Article Resources

Video Resource

  • 7 Elements in 4 Minutes (4:00)
    • The video above elaborates on the seven essential parts of digital storytelling, as designed by Joe Lambert from the Center for Digital Storytelling. Video producer Paul Iwancio defines the elements and provides examples.

Technology Resources Provided by SXU

Effective Syllabus Construction

Effective Syllabus Construction is recommended for those seeking to improve their course syllabus. It is important to establish an early point of contact with students through a syllabus that can provide elements such as conceptual framework, a description of available learning resources associated with the course, and knowledge on the course logistics.

Article Resources

Technology Resources Provided by SXU

  • Canvas
    • Syllabus Module
  • Google Docs
  • Microsoft Office Word

Engaging Students in Large Classes

Providing instruction to all members of a classroom, particularly when large, is at times extremely challenging. Explore several strategies below to improve your interaction with students.

Article Resources

Technology Resources Provided by SXU

Flipped Classroom

Flipped Classroom is a very popular teaching strategy nowadays. Teachers usually deliver their teaching content (such as short lectures, Q & A discussion) online and engage students in class with more in-depth discussions, projects, assignments, etc.

Article Resource

Video Resource

  • Teaching for Tomorrow: Flipped Learning (2:52)
    • To flip your classroom, you can start small, just like the video describes; you can start to flip your class once per week, start to flip the topics that students struggle to understand. You can build your own content by creating videos (you can contact CIDAT if you do not know where to start), you can also borrow some existing video content from YouTube or Khan Academy.

Technology Resources Provided by SXU

  • Audio production -- Adobe Audition, Audacity, Garage Band
  • Canvas
    • Collaborations
    • Discussion Board
    • Modules (organize your content)
  • Cloud Storage
  • Google Apps
    • Docs - collaborative platform allowing students to work on documents simultaneously
    • Sheets - collaborative platform allowing students to create spreadsheets simultaneously
    • Slides - collaborative platform allowing students to make slide presentations simultaneously
  • iPad Apps
    • Nearpod - create interactive presentations and assess student performance through mobile devices
    • Notability - creative note-taking app that allows the user to annotate documents, record lectures, and sketch illustrations
    • Socrative - launch quizzes using this creative app
  • Podcast
  • Screencast
  • Video production -- Adobe Premiere ProiMovie, Windows Movie Maker
  • Web-based Multimedia Resources
  • Web-based Video Conferencing
  • Website Creation

Game-Based Learning

Game-Based learning describes an approach to teaching where students explore relevant aspects of games in a learning context designed by teachers. Teachers and students collaborate in order to add depth and perspective to the experience of playing the game (Definition is adopted by EdTechReview).

Article Resource

Video Resource

  • Game-Based Learning in Higher Education (2:24)
    • Associate Teaching Professor Geoffrey Middlebrook from Dornsife College summarizes highlights from a faculty forum titled Game-Based Learning in Higher-Education. Remarks are heard from Professor Henry Jenkins and his experience with Game-Based learning. Middlebrook also briefly states several departments that incorporate Game-Based Learning into their teaching.

Technology Resources Provided by SXU

Hybrid Course Design

Hybrid or Blended Courses take traditional face-to-face class time and replace it with online learning activities. A Hybrid Course is designed to integrate face-to-face and online activities so that they reinforce, complement, and elaborate one another instead of treating the online components as an add-on or duplicate of what is taught in the classroom.

Article Resources

Video Resource

  • Hybrid Course - Accounting 2013 (5:04)
    • Linda Vaello expresses several adjustments she made while transitioning to teaching Hybrid courses. Michael Anderson also elaborates on the structure of a Hybrid course and how one should approach designing the course. James Groff adopts the Hybrid course template for all professors because of its strong structure. Several other professors comment on their experience with Hybrid courses, noting that they save time and prefer the structure.

Technology Resources Provided by SXU

  • Audio production -- Adobe Audition, Audacity, Garage Band
  • Canvas
    • Collaborations
    • Discussion Board
    • Gradebook
    • Module (organize your course)
  • Cloud Storage
  • Google Apps
    • Docs - collaborative platform allowing students to work on documents simultaneously
    • Sheets - collaborative platform allowing students to create spreadsheets simultaneously
    • Slides - collaborative platform allowing students to make slide presentations simultaneously
  • Ink2Go - write on any open application and save your new annotation
  • iPad Apps
    • Evernote - encourage students to use this advanced note-taking app which allows users to create, update, and sync notes onto any device
    • Explain Everything - whiteboard tool that allows you to annotate, narrate, and animate your imported files
    • iAnnotate - you can read, annotate, and share your documents
    • Nearpod - create interactive presentations and assess student performance through mobile devices
    • Notability - creative note-taking app that allows the user to annotate documents, record lectures, and sketch illustrations
    • Socrative - launch quizzes using this creative app
  • Pearltrees - collect resources found on the web that can also be shared
  • Podcast
  • Respondus Lockdown Browser - disable students from opening any browsers or pages while taking an online quiz or test
  • Screencast
  • SXU Library Resources Video production -- Adobe Premiere Pro, iMovie, Windows Movie Maker
  • Web-based Video Conferencing
  • Website Creation

Online Course Design

An online course creates an entirely different learning environment that requires the instructor to rethink the pedagogy and learning strategies. In 2014-2015, the Center for Instructional Design and Academic Technology (CIDAT) has been working with seven faculty members from colleges to explore existing online teaching programs/certificates from other institutions and we have successfully designed SXU's own teaching certificate course, Certificate of Preparedness for Online Teaching (CPOT), which is designed for SXU faculty members who are interested in making online teaching an important part of their academic careers. Please contact Yue Ma at ma@sxu.edu for more information about this course.

Article Resources

Technology Resources Provided by SXU

Open Education Resources

Become familiar with Open Education Resources (OER), openly licensed teaching and learning materials available at available at no cost. Incorporate OERs into your teaching, assessment, and research.

Article Resources

Peer Review Assignments

Incorporate Peer Review Assignments into your courses for a new level of student interaction, engagement, as well as feedback. Students exposed to Peer Review Assignments learn to communicate professionally with one another while mastering the course concepts.

Article Resources

Video Resource

  • Otis College: Peer Writing Review Process (4:35)
    • English faculty Maggie Light from the Otis College of Art and Design explains the Peer Review process. She provides several reasons one should adopt this method. Students also provide feedback from having peer reviewed with one another. They express how their writing has benefited from peer reviewing.

Technology Resources Provided by SXU

Plagiarism and Copyright Issues

Often students struggle understanding plagiarism and copyright infringements, an issue that must be tackled through proper instruction. Provide students with quality information on plagiarism and copyrighting so violations may be prevented in the future.

Article Resources

Video Resource

  • Copyright, Fair Use, Plagiarism (2:01)
    • The video above contains an explanation of three forms of writing violations including copyright, fair use, and plagiarism. These issues are discussed in a friendly and thorough way, recommended for college student viewing.

Technology Resources Provided by SXU

Preventing Procrastination

Many students struggle with becoming accustomed to the fast-paced college environment due to procrastination issues. As habits are difficult to break, instructors can provide helpful tips and resources to prevent procrastination among students.

Article Resource

Video Resource

  • Teaching Talk: Help Students Who Procrastinate (Tim Pychyl) (58:53)
    • The video is a discussion by Dr. Tim Pychyl on several methods that an instructor should adopt in order to help students fight procrastination. Pychyl defines procrastination, explain that it is not about time, but a far deeper issue. He discusses ways in which the instructor can help prevent student procrastination such as aiding in structuring student projects.

Technology Resources Provided by SXU

  • Brainstorming Tools
  • iPad/Android Apps
    • MyHomework - Create a virtual student planner where you can input your courses and keep track of assignments (iOS and Android)
    • My Study Life - Use this virtual student planner to be reminded when assignments or exams are coming up (Android)
  • Trello - collaborate with group members with boards to keep track of each

Problem-Based Learning

Problem-Based Learning (PBL) is a pedagogy that uses open-ended problems that must be solved through obtaining knowledge. This method motivates students to locate knowledge on a subject.

Article Resources

Video Resource

  • Problem-Based Learning - An Overview (10:51)
    • Watch the video above for an overview of Problem-Based Learning. Geoff Krall discusses how the method works, describes several approaches, and provides examples of Problem-Based Learning within the classroom. Problem-Based Learning (PBL) is a pedagogy that uses open-ended problems that must be solved through obtaining knowledge. This method motivates students to locate knowledge on a subject.

Technology Resources Provided by SXU

  • Canvas
    • Collaborations
    • Discussions
    • Groups
    • Quizzes
  • iPad Apps
    • Nearpod - create interactive presentations and assess student performance through mobile devices
    • Explain Everything - whiteboard tool that allows you to annotate, narrate, and animate your imported files
  • SXU Learning Studio

Project-Based Learning

Project-Based Learning is a dynamic approach that encourages students to engage the complex problems or challenges of a subject through an exploration of real-world challenges. This method is extremely effective as it applies theories from the course into real-life occurrences.

Article and Video Resources

Technology Resources Provided by SXU

  • Canvas
    • Collaborations
    • Conferences
    • Discussions
  • iPad App
    • Explain Everything - whiteboard tool that allows you to annotate, narrate, and animate your imported files
  • SXU Learning Studio

Rubric Building

Brush up on your Rubric Building skills to improve student coursework. Students often struggle with understanding assignment requirements. A comprehendible rubric is all that is necessary to improve their work.

Article Resources

Technology Resources Provided by SXU

  • Canvas
    • Rubric Building Option
    • Microsoft Office Word

Social Media

Social Media has become a large part of student life and if used in the classroom can be a powerful learning tool. Enhance your connection to students by incorporating Social Media as a learning method.

Article Resources

Technology Resources Provided by SXU

  • Facebook
  • Instagram
  • Pinterest
  • Twitter
  • Diigo, a social bookmarking website that allows users to save and annotate URLs, share with pre-created communities, or with the world